Utility Is a Promise
"So what's the utility?"
I hear this in almost every first call with a brand now. It usually comes about ten minutes in, after the excitement, after someone has shared a mood board, and right before someone else asks about the budget. It's the right question. I just think most people, on both sides of the table, are hearing it wrong.
When a brand says utility, they usually mean a feature. Holders get access to something, holders get a drop later, holders get a discount. A line item on a roadmap. When a community hears utility, they hear something very different. They hear a promise. You bought this, you showed up early, you believed in us, and in return we'll keep giving you reasons to be glad you did.
A feature can ship and be done. A promise has to be kept.
The thing I keep coming back to, after months of these calls, isn't the tech. The tech is the fun part, and I'll get to it, but the hard part is helping a brand understand that the moment they mint, they've entered a relationship, and relationships don't have a launch date and an end date.
Take token-gated access. In plain terms it means the NFT in your wallet is your ticket. Hold it, and you get into the Discord channel, the early product drop, the event, the page nobody else can see. It's a beautiful idea, because the wallet becomes a membership card that you actually own and can carry anywhere. But a ticket is only worth something if there's still a show. If the brand gates something exciting in month one and then goes quiet, the ticket turns into a receipt.
Dynamic metadata is where it gets really fun for me. Most NFTs are frozen, the picture and its traits never change. With dynamic metadata the token can evolve, it can level up when you take part, change with the seasons, reflect things you've done. It turns a collectible into something closer to a living thing. And again, a living thing needs feeding. If you promise a token that grows with the community, somebody has to be there next year to make it grow.
Airdrops are the simplest version of all this. You held, so here's something extra, for free, because you were here. When they're done well, they feel like a thank-you note from someone who remembered you. When they're done badly, they feel like spam in a wallet.
And then there are soulbound tokens, which I'm most excited about right now. They're tokens you can't sell or transfer. They sit with you, like a badge or a certificate or a scar from a good fight. On the surface that sounds like the opposite of everything NFTs are known for, but it's the point. Not everything should be for sale. Some things should just say "I was there" or "I did this", and be worth something precisely because you can't buy them. For brands, that's a way to recognise real fans and real participation instead of whoever had the most money on launch day.
Every one of these is a mechanism for keeping a promise over time. That's the part I try to get across in those first calls, sometimes more bluntly than a sales person should (I wear my heart on a sleeve, what can I say).
Brands are good at campaigns. Campaigns have a start, a spike, and a wrap report. What we're asking them to do is closer to running a small town. The holders are residents, they talk to each other, they remember what was said in the announcement, and they will absolutely screenshot the roadmap. The upside is huge. You get people who actually care, who show up, who build on top of what you've made. The cost is that you can't treat it like a campaign.
So I've started asking brands a different question back. Not "what's the utility?", but "what are you willing to keep doing for these people for the next two years?" If the answer is honest, even if it's small, we can build something great around it. If the answer is a big list of things nobody's going to own after the launch party, I'd rather say so now.
I think the brands that get this will be the ones people remember from this era. The rest will have minted a lot of receipts.